Robot learning is an exciting field that's rapidly advancing our understanding of artificial intelligence. Machine learning algorithms can be trained on vast amounts of data to improve their performance in various tasks.
One of the key benefits of robot learning is its ability to learn from experience. By trial and error, robots can adapt to new situations and improve their decision-making.
This process is often referred to as reinforcement learning, where the robot receives rewards or penalties for its actions. The goal is to maximize the rewards and minimize the penalties, leading to improved performance over time.
For instance, a robot can learn to navigate through a maze by receiving rewards for reaching the end goal and penalties for hitting a wall.
How It Works
Robot learning is a game-changer in the robotics world, allowing robots to learn new skills and adapt to different situations.
Robot learning can be done in both physical and simulated environments, which can accelerate training times and enable scalability. In simulated environments, operators can easily add variance and noise to each scene with a robot, giving it more experience and materials to learn from.
There are several learning approaches that can be used to teach robots new skills, including reinforcement learning, imitation learning, and diffusion policy. Reinforcement learning uses neural networks to learn through iterative trial and error, guided by a reward function.
Imitation learning involves robots observing and replicating demonstrations from an expert, either real videos of humans or simulated data. This approach is particularly useful for humanoid robots designed to function and collaborate with humans.
Diffusion policy uses generative models to create and optimize robot actions for desired outcomes, especially in complex, high-dimensional action spaces. The process involves training the model on successful robot trajectories, enabling it to map from a noisy initial state to a sequence of goal-achieving actions.
Here are the three main learning approaches used in robot learning:
- Reinforcement Learning: uses neural networks to learn through iterative trial and error, guided by a reward function.
- Imitation Learning: involves robots observing and replicating demonstrations from an expert.
- Diffusion Policy: uses generative models to create and optimize robot actions for desired outcomes.
These approaches have been demonstrated in various scenarios, such as autonomous helicopters learning from teachers, walking robots learning balancing skills, and humanoid robots balancing a bar in their hand.
Benefits and Outcomes
Robot learning has come a long way, and one of the biggest benefits is its ability to adapt to new and unexpected situations. By incorporating noise and disturbances during training, robots can learn to react well to unexpected events.
Traditionally, robots were trained using pre-programming approaches, but these methods struggled with new disturbances or variations and lacked the robustness needed for dynamic real-world applications. This is where simulation technologies, synthetic data, and high-performance GPUs come in, significantly enhancing real-time robot policy training.
Robot learning has made robots more adaptable and versatile, and better equipped to handle the complexities of the real world. This is especially beneficial for robot motion planning, movement, and control, where improved motion planning enables robots to navigate dynamic environments and adapt their paths in real time to avoid obstacles and optimize efficiency.
Here are the key learning outcomes in robot learning:
- Formulate various robot perception problems, e.g. state estimation, object detection, mapping as probabilistic inference.
- Formulate various robot decision making problems, e.g. self-driving, manipulation, assistive robots, as Markov Decision Problems (MDP).
- Implement and compare various deep learning approaches to train robot perception models for 2D / 3D vision.
- Implement and compare various learning algorithms to train robot policies for imitation learning, reinforcement learning and model predictive control.
- Identify sources of distribution shift in robot learning and apply appropriate techniques from online learning to counter it.
- Design and benchmark robot learning algorithms that integrate with open-source robot datasets and simulation platforms.
What Are the Benefits of?
The benefits of robot learning are numerous and exciting. Traditionally, robots were only able to perform in predefined environments, but with the advancement of simulation technologies, synthetic data, and high-performance GPUs, robots can now learn and adapt to new situations.
Robots can now be trained in a cost-effective way by using simulation, which avoids damage to the real robot and its environment. This approach also allows for efficient running of multiple algorithms in parallel.
By adding noise and disturbances during training, robots learn to react well to unexpected events. This makes them more adaptable and better equipped to handle the complexities of the real world.
With improved motion planning, robots can navigate dynamic environments, adapting their paths in real time to avoid obstacles and optimize efficiency. This is especially useful in situations where the environment is constantly changing.
Better robot control systems enable robots to fine-tune their movements and responses, ensuring precise and stable operations, even in the face of unexpected changes or disturbances.
Outcomes
Learning outcomes are a crucial aspect of robot learning, and the benefits are numerous. By formulating various robot perception problems, students can develop a deep understanding of state estimation, object detection, and mapping as probabilistic inference.
This can be achieved through the implementation and comparison of various deep learning approaches to train robot perception models for 2D / 3D vision. By doing so, students can gain hands-on experience and develop practical skills in robot learning.
Robot decision making problems, such as self-driving, manipulation, and assistive robots, can be formulated as Markov Decision Problems (MDP). This allows students to explore and understand the complexities of decision making in robotics.
Implementing and comparing various learning algorithms to train robot policies for imitation learning, reinforcement learning, and model predictive control can also be beneficial. Students can gain a deeper understanding of how to train robot policies and make informed decisions.
Identifying sources of distribution shift in robot learning and applying appropriate techniques from online learning can also be a valuable outcome. This can help students to develop strategies to counter distribution shift and improve the reliability of their robot learning systems.
Here are the specific learning outcomes that can be achieved through robot learning:
- Formulate various robot perception problems, e.g. state estimation, object detection, mapping as probabilistic inference.
- Formulate various robot decision making problems, e.g. self-driving, manipulation, assistive robots, as Markov Decision Problems (MDP).
- Implement and compare various deep learning approaches to train robot perception models for 2D / 3D vision.
- Implement and compare various learning algorithms to train robot policies for imitation learning, reinforcement learning and model predictive control.
- Identify sources of distribution shift in robot learning and apply appropriate techniques from online learning to counter it.
- Design and benchmark robot learning algorithms that integrate with open-source robot datasets and simulation platforms.
Industry and Resources
Robot learning is a rapidly growing field with significant industry investment.
Robot learning has the potential to revolutionize manufacturing, healthcare, and transportation.
The automotive industry is already leveraging robot learning to improve production efficiency and quality.
Robot learning can be used to train robots to perform complex tasks, such as assembly and inspection.
Companies like Tesla and Volkswagen are investing heavily in robot learning research and development.
This investment is expected to lead to significant cost savings and increased productivity.
Robot learning can also be applied to healthcare, where it can be used to train robots to assist with surgeries and patient care.
The accuracy and precision of robot-assisted surgeries are significantly higher than those performed by human surgeons.
In transportation, robot learning is being used to improve the safety and efficiency of self-driving cars.
Robot learning algorithms can analyze vast amounts of data to make decisions in real-time.
The growth of the robot learning industry is expected to create new job opportunities in fields such as robotics engineering and data science.
Robot learning is also expected to augment human capabilities, rather than replacing them.
For another approach, see: Machine Learning for Healthcare Applications
Getting Started and Tools
To get started with robot learning, you can use NVIDIA Isaac Lab, an open-source simulation-based modular framework for robot learning.
Robots need to be adaptable, so Isaac Lab's modular capabilities with customizable environments, sensors, and training scenarios are a great place to start.
NVIDIA Isaac Lab is built on top of NVIDIA Isaac Sim, which lets you teach any robot embodiment to learn from quick demonstrations.
Relevant Textbooks
The course I'm studying is based on some really great textbooks. The primary textbook is "Modern Adaptive Control and Reinforcement Learning" by James A. Bagnell, Byron Boots, and Sanjiban Choudhury.
The course also draws from other important texts in the field, including "Probabilistic Robotics" by Sebastian Thrun, Wolfram Burgard, and Dieter Fox, which explores how to apply probabilistic methods to robotics.
"Reinforcement Learning: An Introduction" by Richard S. Sutton and Andrew G. Barto is another key text that helps me understand the basics of reinforcement learning.
Suggestion: Safe Reinforcement Learning
"Probability Theory: The Logic of Science" by E.T. Jaynes is a more foundational text that provides a comprehensive overview of probability theory.
Here are the relevant textbooks in a list format:
- Modern Adaptive Control and Reinforcement Learning, James A. Bagnell, Byron Boots, and Sanjiban Choudhury
- Probabilistic Robotics, Sebastian Thrun, Wolfram Burgard and Dieter Fox
- Reinforcement Learning: An Introduction, Richard S. Sutton and Andrew G. Barto
- Probability Theory: The Logic of Science,, E.T. Jaynes
Assignments and Final Project
As you start working on this course, you'll notice that there are 5 assignments to complete, each with a programming component and some theory.
The assignments are listed below, and you can find the starter code on Github in the links provided.
Here are the 5 assignments:
- Assignment 0: Fundamentals
- Assignment 1: Imitation Learning
- Assignment 2: Model Predictive Control
- Assignment 3: Reinforcement Learning
- Assignment 4: Representation Learning
The graduate version of the course has extra questions for each assignment, but these are optional for the undergraduate version.
You'll also have the opportunity to work on a final project, where you can get creative and apply what you've learned. For this project, you can work in groups of up to 3 people and submit three deliverables: a project proposal, a final report, and a final presentation.
You might enjoy: Version Space Learning
Getting Started
You can get started with robot learning using NVIDIA Isaac Lab, an open-source simulation-based modular framework for robot learning. Isaac Lab is built on top of NVIDIA Isaac Sim.
Isaac Lab is compatible with MuJoCo, an open-source physics engine that facilitates research and development in robotics, biomechanics, and more. MuJoCo's ease of use and lightweight design allow for rapid prototyping and deployment of policies.
To accelerate your robot training efforts, Isaac Lab is the way to go, especially if you're an existing NVIDIA Isaac Gym user. Migrating to Isaac Lab will give you access to the latest advancements in robot learning.
Isaac Lab is open-sourced under the BSD-3 license and is available to try today on GitHub.
Sources
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- "Google's next big step for AI: Getting robots to teach each other new skills" (zdnet.com)
- "Google Tasks Robots with Learning Skills from One Another via Cloud Robotics" (allaboutcircuits.com)
- "Europe launches RoboEarth: 'Wikipedia for robots'" (usatoday.com)
- "The Plan to Build a Massive Online Brain for All the World's Robots" (wired.com)
- "RoboBrain: The World's First Knowledge Engine For Robots" (technologyreview.com)
- "10 Breakthrough Technologies 2016: Robots That Teach Each Other" (technologyreview.com)
- Robot Learning and Interaction Lab (iit.it)
- Skilligent Robot Learning and Behavior Coordination System (commercial product) (skilligent.com)
- Robot Learning Lab (cmu.edu)
- Centre for Robotics and Neural Systems (plym.ac.uk)
- The Laboratory for Perceptual Robotics (umass.edu)
- CITEC at University of Bielefeld, Germany (cit-ec.de)
- Cognitive Robotics Lab (idsia.ch)
- Robot Learning (idsia.ch)
- Learning Algorithms and Systems Laboratory at EPFL (LASA) (epfl.ch)
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- Robot Learning at the Max Planck Institute for Intelligent Systems and the Technical University Darmstadt (robot-learning.de)
- IEEE RAS Technical Committee on Robot Learning (official IEEE website) (ieee-ras.org)
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- The Bitter Lesson (incompleteideas.net)
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- Assignment 2: Model Predictive Control (github.com)
- Assignment 1: Imitation Learning (github.com)
- Assignment 0: Fundamentals (github.com)
- Pytorch tutorial: (pytorch.org)
- Python + Numpy tutorial: (cs231n.github.io)
- Python Notebooks for CS4756: (github.com)
- Reinforcement Learning: An Introduction (incompleteideas.net)
- Imitation Learning: A Series of Deep Dives (youtube.com)
- Drew Bagnell (cmu.edu)
- MACRL (Ch 11), Pg 133-end (macrl-book.github.io)
- PDL (wensun.github.io)
- MACRL (Ch 8), Pg 79-89 (macrl-book.github.io)
- LazySP (cmu.edu)
- MACRL Ch. 6, Pg. 53-60 (macrl-book.github.io)
- Watch Imitation Learning Lecture! (youtu.be)
- slides II (berkeley.edu)
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- slides I (berkeley.edu)
- The Bitter Lesson (incompleteideas.net)
- Assignment 4: Programming (github.com)
- Assignment 3: Written (github.com)
- Assignment 2: Programming (github.com)
- Assignment 1: Written (github.com)
- Assignment 0: Fundamentals (github.com)
- Pytorch tutorial: (pytorch.org)
- Python + Numpy tutorial: (cs231n.github.io)
- Python Notebooks for CS4756: (github.com)
- Modern Adaptive Control and Reinforcement Learning (MACRL) (macrl-book.github.io)
- Reinforcement Learning: An Introduction (incompleteideas.net)
- Probabilistic Robotics (ufpr.br)
- Imitation Learning: A Series of Deep Dives (youtube.com)
- Drew Bagnell (cmu.edu)
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